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TheOctopus (talk | contribs) (Added dynmap screenshot) |
Ouhai Ruby (talk | contribs) (Added to versions 2, 3, and 4. Added Version 5 + subsections (Still more to be added). Removed history title and promoted each subsection for clearer reading. Other minor formatting edits.) |
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Big City is PCB's premier city, designed to provide a place for professional buildings. | Big City is PCB's premier city, designed to provide a place for professional buildings. | ||
The version list below does not include the "NewBigCity" map on the Classic server. | |||
== Version 1 == | |||
[[File:XR1tOzG.jpg|thumb|The first version of Big City]] | [[File:XR1tOzG.jpg|thumb|The first version of Big City]] | ||
Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+. | Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+. | ||
==== Notable features / builds ==== | |||
* An underground sewer connected to many major buildings | * An underground sewer connected to many major buildings | ||
* A power plant that pumped 'electricity' via wires | * A power plant that pumped 'electricity' via wires | ||
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* A freeway and tunnel | * A freeway and tunnel | ||
==== Major contributors ==== | |||
* _andy (Founder) | * _andy (Founder) | ||
* _specialk (Founder) | * _specialk (Founder) | ||
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* Kedji | * Kedji | ||
== Version 2 == | |||
[[File:VZHuOLc.png|thumb|Big City v2]] | [[File:VZHuOLc.png|thumb|Big City v2]] | ||
Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available. The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system. | Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available. | ||
The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system. | |||
Due to the limitations of Survival Mode, materials had to be spawned in for building. As this was before multiple maps were available, Big City was located on the same map as the survival area, but located extremely far away from the map spawn point, and accessible via a warp. During this time, there was no definitive way of knowing if materials meant for Big City were being used in players' survival creations. | |||
== Version 3 == | |||
[[File:OkHEehq.png|thumb|Big City v3]] | [[File:OkHEehq.png|thumb|Big City v3]] | ||
General displeasure with the terrain used for version 2 lead to the creation of Big City version 3 | General displeasure with the terrain used for version 2 lead to the creation of Big City version 3, with the return to flat-map as a terrain. This version of Big City was located in the Creative map, which was on a separate server to the Survival map at the time. This led to a few issues with players building very close to the boundary of Big City. | ||
The city was later used as a lobby - the first location new players who entered the server would spawn at. | |||
== Version 4 == | |||
[[File:UFemYqy.png|thumb|Big City v4]] | [[File:UFemYqy.png|thumb|Big City v4]] | ||
Whilst version 4 was discarded quite early into its creation, it is worth mentioning due to the switch to a | Whilst version 4 was discarded quite early into its creation, it is worth mentioning due to the switch to a larger building scale. At the time of its conception, Minecraft was updated to increase the maximum build limit, thus Big City was restarted to fully utilize this change. | ||
== Version 5 == | |||
This is the current version of Big City, and the 1st to be located on its own map. | |||
''(Under construction)'' | |||
=== Terrain === | |||
The map for Big City version 5 is a standard flat map. At some point the map reverted to standard world generation for an unknown reason, so towards the edges of the map, large areas of vanilla terrain can be found. | |||
The floor level has been artificially raised to a y level of 23 to allow for the construction of subways, sewers, basements, and other underground structures. The map also includes a coastline along the eastern edge, and a wide river to the south of the main downtown area. While the flat terrain is very convenient for building, the complete lack of height variation in the terrain does go against the realistic style used by the structures in the city. | |||
=== Districts/Areas === | |||
''(Under construction)'' | |||
=== Notable Structures === | |||
''(Under construction)'' | |||
=== Contributor List === | |||
All users in this list have contributed at least 1 build to Big City Version 5, and are credited on the Wall of Contributors at the BigCity warp. | |||
Major Contributors are players who have put substantial time and resources into the city. It is estimated that the founders and major contributors combined have created 70-80% of all builds within the city. | |||
* _andy (Founder) | |||
* _specialk (Founder) | |||
* Ouhai_Ruby (Major Contributor) | |||
* Wairoa (Major Contributor) | |||
* Animaz | |||
* BroodingSet | |||
* Clauliflower | |||
* DavidJT | |||
* Ducky | |||
* Firideeks | |||
* geeawf | |||
* Hard24get | |||
* iRubix | |||
* ItalianChild | |||
* Javi | |||
* jmvvana | |||
* lach97 | |||
* Lyra_ciel | |||
* madant79 | |||
* Mannriah | |||
* MrFerf | |||
* Namillo | |||
* orvilleman | |||
* Piehole314 | |||
* PrinceMark | |||
* Rebzy | |||
* The_Jacob | |||
* whbilbo | |||
* Willink | |||
* Wolfy9 | |||
* wooly19 | |||
* Yoichi | |||
* Yomigaere |