Difference between revisions of "History of Project City Build"

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== Survival Multiplayer==
== Survival Multiplayer==


This server was a hybrid between survival mode and creative; players had the resources if they wanted to build structures but also had the opportunity to play a true survival mode. A new version of Big City was built, with many of the classic server's buildings recreated. Notable towns included, Sandy Point, Paradise Falls, Forsyth and Milton.
This server was a hybrid between survival mode and creative; players had the resources if they wanted to build structures but also had the opportunity to play a true survival mode. A new version of [[Big City]] was built, with many of the classic server's buildings recreated. Notable towns included, [[Sandy Point]], [[Paradise Falls]], [[Forsyth]] and [[Milton]].


On September 17th 2011 in time for the Adventure Update, PCB split from two servers (classic, SMP) to three servers. The SMP server was moved to separate creative and survival servers to enhance the game-play experience. New towns were established in both servers, with notable builds from Filipenis and his sprawling realistic road systems. Big City 2 was also created, improving on the designs of the last two versions.
On September 17th 2011 in time for the Adventure Update, PCB split from two servers (classic, SMP) to three servers. The SMP server was moved to separate creative and survival servers to enhance the game-play experience. New towns were established in both servers, with notable builds from Filipenis and his sprawling realistic road systems. Big City 2 was also created, improving on the designs of the last two versions.


On June 17th 2012, PCB entered the next phase of its life.
On June 17th 2012, PCB entered the next phase of its life.

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