Difference between revisions of "History of Project City Build"

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On September 17th 2011 in time for the Adventure Update, PCB split from two servers (classic, SMP) to three servers. The SMP server was moved to separate creative and survival servers to enhance the game-play experience. New towns were established in both servers, with notable builds from Filipenis and his sprawling realistic road systems. Big City 2 was also created, improving on the designs of the last two versions.
On September 17th 2011 in time for the Adventure Update, PCB split from two servers (classic, SMP) to three servers. The SMP server was moved to separate creative and survival servers to enhance the game-play experience. New towns were established in both servers, with notable builds from Filipenis and his sprawling realistic road systems. Big City 2 was also created, improving on the designs of the last two versions.


On June 17th 2012, PCB entered the next phase of its life.
On June 17th 2012, the survival and creative servers were merged together to form a central Minecraft server<ref>[http://projectcitybuild.com/forums/index.php?topic=3206.msg56817#msg56817 http://projectcitybuild.com/forums/index.php?topic=3206]</ref>. Having undergone major hardware upgrades, the server was now capable of serving multiple maps and a larger number of simultaneous online players.
 
Eventually after some server hardware upgrades, the survival and creative servers were merged together to form one major Minecraft server.


== Major Events ==
== Major Events ==
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== See also ==
== See also ==
* [[Website History]]
* [[Website History]]
== References ==
<references />

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