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Revision as of 04:44, 10 May 2017 by Andy (talk | contribs) (Added information about Big City v2 - v4)
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Big City is PCB's premier city, designed to provide a place for professional buildings.

Big City
Founder Various staff members - currently run by Wairoa

History of Big City

Version 1

 
The first version of Big City

Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+.

Notable features / builds
  • An underground sewer connected to many major buildings
  • A power plant that pumped 'electricity' via wires
  • A small airport with an enter-able plane
  • Port
  • F1 Racecourse
  • A freeway and tunnel
Major contributors
  • _andy (Founder)
  • _specialk (Founder)
  • TKPenalty
  • Kedji

Version 2

 
Big City v2

Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available. The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system.

Version 3

 
Big City v3

General displeasure with the terrain used for version 2 lead to the creation of Big City version 3. With the return to flat-map as a terrain, the map was later used as a lobby - the first location new players who entered the server would spawn at.

Version 4

 
Big City v4

Whilst version 4 was discarded quite early into its creation, it is worth mentioning due to the switch to a realistic building scale. At the time of its conception, Minecraft was updated to increase the ceiling (the max height to which you can build), thus Big City was restarted to fully utilize this change.