Difference between revisions of "Monarch"

From PCBWiki
Jump to navigation Jump to search
m
m (MrFerf moved page Big City to Monarch: In celebration of Project City Build's 10th anniversary, the project formerly known as Big City has been given a proper name, Monarch.)
 
(16 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Old Info Required}}
[[Category: History of PCB]]
{{infobox Town
{{infobox Town
| name = Big City
| name = Big City
| founder = Various staff members - currently run by Wairoa
| founder = Various staff members - currently run by Wairoa
| style = Large scale realistic
|screenshot = Bigcity-15.04.18.jpg|screenshot_alt = |map = |caption = Big City in April 2018|theme = Large scale realistic}}
}}
'''Monarch''' (previously known as '''Big City''') is a metropolitan city design to display professional buildings in PCB.
Big City is PCB's premier city, designed to provide a place for professional buildings.
[[Category: Towns/Creative 1.7]][[Category: History of PCB]]


== History of Big City ==
''Note: The version list below does not include the "NewBigCity" map on the Classic server.''
=== Version 1 ===
 
== Version 1 ==
[[File:XR1tOzG.jpg|thumb|The first version of Big City]]
[[File:XR1tOzG.jpg|thumb|The first version of Big City]]
Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+.
Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+.


===== Notable features / builds =====
==== Notable features / builds ====
* An underground sewer connected to many major buildings
* An underground sewer connected to many major buildings
* A power plant that pumped 'electricity' via wires
* A power plant that pumped 'electricity' via wires
Line 20: Line 22:
* A freeway and tunnel
* A freeway and tunnel


===== Major contributors =====
==== Major contributors ====
* _andy (Founder)
* _andy (Founder)
* _specialk (Founder)
* _specialk (Founder)
Line 26: Line 28:
* Kedji
* Kedji


=== Version 2 ===
== Version 2 ==
[[File:VZHuOLc.png|thumb|Big City v2]]
[[File:VZHuOLc.png|thumb|Big City v2]]
Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available. The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system.
Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available.
 
The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system.
 
Due to the limitations of Survival Mode, materials had to be spawned in for building. As this was before multiple maps were available, Big City was located on the same map as the survival area, but located extremely far away from the map spawn point, and accessible via a warp. During this time, there was no definitive way of knowing if materials meant for Big City were being used in players' survival creations.
 
 


=== Version 3 ===
 
== Version 3 ==
[[File:OkHEehq.png|thumb|Big City v3]]
[[File:OkHEehq.png|thumb|Big City v3]]
General displeasure with the terrain used for version 2 lead to the creation of Big City version 3. With the return to flat-map as a terrain, the map was later used as a lobby - the first location new players who entered the server would spawn at.
General displeasure with the terrain used for version 2 lead to the creation of Big City version 3, with the return to flat-map as a terrain. This version of Big City was located in the Creative map, which was on a separate server to the Survival map at the time. This led to a few issues with players building very close to the boundary of Big City.


=== Version 4 ===
The city was later used as a lobby - the first location new players who entered the server would spawn at.
 
 
 
 
 
 
 
== Version 4 ==
[[File:UFemYqy.png|thumb|Big City v4]]
[[File:UFemYqy.png|thumb|Big City v4]]
Whilst version 4 was discarded quite early into its creation, it is worth mentioning due to the switch to a realistic building scale. At the time of its conception, Minecraft was updated to increase the ceiling (the max height to which you can build), thus Big City was restarted to fully utilize this change.
Whilst version 4 of BigCity was discarded quite early into its creation, it is worth mentioning due to the switch to a larger building scale. This version of BigCity was started to fully utilise Minecraft's newly increased build height limit, which had recently been changed from 128 to 256 blocks.
 
 
 
 
 
 
 
 
== Version 5 ==
This is the current version. Big City was renamed to '''Monarch''' on the 17th of October, 2020, and all the warps were subsequently renamed.
 
=== Terrain ===
The map for Big City version 5 is a standard flat map. At some point the map reverted to standard world generation for an unknown reason, so towards the edges of the map, large areas of vanilla terrain can be found.
The floor level has been artificially raised to a y level of 23 to allow for the construction of subways, sewers, basements, and other underground structures. The map also includes a coastline along the eastern edge, and a wide river to the south of the main downtown area. While the flat terrain is very convenient for building, the complete lack of height variation in the terrain does go against the realistic style used by the structures in the city.
 
=== Districts/Areas ===
 
==== Albrose ====
In progress...
 
==== Central Big City ====
In progress...
 
==== East Shores ====
Coastal region of Big City
 
==== Financial District ====
Located centrally. Contains replicas of multiple skyscrapers primarily used for finance, such as Willis Tower, and parts of the New York World Trade Center complex.
 
==== Monarch Mall ====
In progress...
 
==== SoHo ====
Based on the SoHo districts of London and New York.
 
==== Southbank ====
The riverside area. Named such because it is the riverbank which marks the historic southern edge of Big City. It is in fact the northern bank of the river.
 
==== South Big City ====
Located south of the river. Mostly low rise and suburban development. Currently still in the planning stages. Unlikely to ever be completed due to upcoming Version 6 of Big City.
 
=== Scale and Restrictions ===
The scale in Version 5 of Big City is defined in the rules as a minimum of 5 blocks room height on the lowest 2 floors, and a minimum of 3 blocks room height on all other floors. In practice, the majority of buildings have a 5 block room height throughout. Most buildings have 2 block thick floors/ceilings, although this varies.
 
Throughout the city, builds are required to meet any existing sidewalk, either by the building edge touching the existing sidewalk, extending the sidewalk to meet the building edge, or by inclusion of some kind of garden or other feature between the building edge and the sidewalk.
 
Large roads are not to be edited without permission, although small roads may be edited to suit player's builds.
 
The theme of Big City is a modern city. It should be noted that this does not exclusively mean modern style architecture, rather any building which would not be out of place in a large modern day city. Big City currently takes most of its architectural influences from Australian, North American, and European cities. In particular, Melbourne, London, New York, and Berlin.
 
=== Notable Structures ===
''(Under construction)''
{| class="wikitable sortable"
|-
! Building !! Built By !! Image !! Notes
|-
| Oaks Aurora Tower || Wairoa || Coming Soon™ || Big City Big Build Winner. Previously used as the server spawn. Based on real life counterpart in Brisbane, Australia.
|-
| No Name || _andy || Coming Soon™ || The 1st skyscraper in Big City v5.
|-
| Big City Station || _specialk || Coming Soon™ || Loosely based on Southern Cross Station in Melbourne, Australia.
|-
| The Cheesegrater || Ouhai_Ruby || Coming Soon™ || Based on real life counterpart in London, UK.
|-
| Flatiron Building || KelzioAuditore || Coming Soon™ || Based on real life counterpart in New York, NY.
|-
| Big City Convention Center || Piehole314 || Coming Soon™ ||
|-
| Modern Apartment Complex || Ouhai_Ruby || Coming Soon™ ||
|-
| Budapest Opera House || tuzao, Leobhz, and EstevaoBuilder || Coming Soon™ || Originally built in Budapest on the creative map. Copied into Big City to preserve it from a map reset.
|-
| Big City Ferris Wheel || Wairoa || Coming Soon™ || Giant Ferris Wheel.
|-
| UN Tower || Namillo || Coming Soon™ || Current spawn building for Big City.
|}
=== Version 5 Contributors ===
All users in this list have contributed at least one build to Big City Version 5, and are credited on the Wall of Contributors at the BigCity warp.
 
Major Contributors are players who have put substantial time and resources into the city. It is estimated that the founders and major contributors combined have created 70-80% of all builds within the city.
{| class="wikitable mw-collapsible mw-collapsed"
! Contributors
|-
| _andy (Founder)
|-
| _specialk (Founder)
|-
| Ouhai_Ruby (Major Contributor)
|-
| Wairoa (Major Contributor)
|-
| Animaz
|-
| buns100
|-
| Cabal
|-
| Clauliflower
|-
| DavidJT
|-
| Ducky
|-
| EstevaoBuilder
|-
| Filipingus
|-
| geeawf
|-
| _Gordo
|-
| Hard24get
|-
| iRubix
|-
| Ital
|-
| Javi
|-
| jmvvana
|-
| KelzioAuditore
|-
| lach97
|-
| Leobhz
|-
| Lysithea_ciel
|-
| madant79
|-
| Mannriah
|-
| MrFerf
|-
| Namillo
|-
| orvilleman
|-
| Piehole314
|-
| Poctivy_Ani
|-
| PrinceMark
|-
| Rebzy
|-
| SaltedWolf
|-
| SoFlyRyRy
|-
| swimgirl_
|-
| The_Jacob
|-
| tomicalover
|-
|Totqlity
|-
| tuzao
|-
| Vexnorz
|-
| VymR
|-
| whbilbo
|-
| Willink
|-
| Wolfy9
|-
| wooly19
|-
| Yoichi
|-
| Yomigaere
|}

Latest revision as of 21:03, 5 November 2020

Big City
Big City in April 2018
Founder Various staff members - currently run by Wairoa
Theme Large scale realistic

Monarch (previously known as Big City) is a metropolitan city design to display professional buildings in PCB.

Note: The version list below does not include the "NewBigCity" map on the Classic server.

Version 1

The first version of Big City

Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+.

Notable features / builds

  • An underground sewer connected to many major buildings
  • A power plant that pumped 'electricity' via wires
  • A small airport with an enter-able plane
  • Port
  • F1 Racecourse
  • A freeway and tunnel

Major contributors

  • _andy (Founder)
  • _specialk (Founder)
  • TKPenalty
  • Kedji

Version 2

Big City v2

Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available.

The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system.

Due to the limitations of Survival Mode, materials had to be spawned in for building. As this was before multiple maps were available, Big City was located on the same map as the survival area, but located extremely far away from the map spawn point, and accessible via a warp. During this time, there was no definitive way of knowing if materials meant for Big City were being used in players' survival creations.



Version 3

Big City v3

General displeasure with the terrain used for version 2 lead to the creation of Big City version 3, with the return to flat-map as a terrain. This version of Big City was located in the Creative map, which was on a separate server to the Survival map at the time. This led to a few issues with players building very close to the boundary of Big City.

The city was later used as a lobby - the first location new players who entered the server would spawn at.




Version 4

Big City v4

Whilst version 4 of BigCity was discarded quite early into its creation, it is worth mentioning due to the switch to a larger building scale. This version of BigCity was started to fully utilise Minecraft's newly increased build height limit, which had recently been changed from 128 to 256 blocks.





Version 5

This is the current version. Big City was renamed to Monarch on the 17th of October, 2020, and all the warps were subsequently renamed.

Terrain

The map for Big City version 5 is a standard flat map. At some point the map reverted to standard world generation for an unknown reason, so towards the edges of the map, large areas of vanilla terrain can be found. The floor level has been artificially raised to a y level of 23 to allow for the construction of subways, sewers, basements, and other underground structures. The map also includes a coastline along the eastern edge, and a wide river to the south of the main downtown area. While the flat terrain is very convenient for building, the complete lack of height variation in the terrain does go against the realistic style used by the structures in the city.

Districts/Areas

Albrose

In progress...

Central Big City

In progress...

East Shores

Coastal region of Big City

Financial District

Located centrally. Contains replicas of multiple skyscrapers primarily used for finance, such as Willis Tower, and parts of the New York World Trade Center complex.

Monarch Mall

In progress...

SoHo

Based on the SoHo districts of London and New York.

Southbank

The riverside area. Named such because it is the riverbank which marks the historic southern edge of Big City. It is in fact the northern bank of the river.

South Big City

Located south of the river. Mostly low rise and suburban development. Currently still in the planning stages. Unlikely to ever be completed due to upcoming Version 6 of Big City.

Scale and Restrictions

The scale in Version 5 of Big City is defined in the rules as a minimum of 5 blocks room height on the lowest 2 floors, and a minimum of 3 blocks room height on all other floors. In practice, the majority of buildings have a 5 block room height throughout. Most buildings have 2 block thick floors/ceilings, although this varies.

Throughout the city, builds are required to meet any existing sidewalk, either by the building edge touching the existing sidewalk, extending the sidewalk to meet the building edge, or by inclusion of some kind of garden or other feature between the building edge and the sidewalk.

Large roads are not to be edited without permission, although small roads may be edited to suit player's builds.

The theme of Big City is a modern city. It should be noted that this does not exclusively mean modern style architecture, rather any building which would not be out of place in a large modern day city. Big City currently takes most of its architectural influences from Australian, North American, and European cities. In particular, Melbourne, London, New York, and Berlin.

Notable Structures

(Under construction)

Building Built By Image Notes
Oaks Aurora Tower Wairoa Coming Soon™ Big City Big Build Winner. Previously used as the server spawn. Based on real life counterpart in Brisbane, Australia.
No Name _andy Coming Soon™ The 1st skyscraper in Big City v5.
Big City Station _specialk Coming Soon™ Loosely based on Southern Cross Station in Melbourne, Australia.
The Cheesegrater Ouhai_Ruby Coming Soon™ Based on real life counterpart in London, UK.
Flatiron Building KelzioAuditore Coming Soon™ Based on real life counterpart in New York, NY.
Big City Convention Center Piehole314 Coming Soon™
Modern Apartment Complex Ouhai_Ruby Coming Soon™
Budapest Opera House tuzao, Leobhz, and EstevaoBuilder Coming Soon™ Originally built in Budapest on the creative map. Copied into Big City to preserve it from a map reset.
Big City Ferris Wheel Wairoa Coming Soon™ Giant Ferris Wheel.
UN Tower Namillo Coming Soon™ Current spawn building for Big City.

Version 5 Contributors

All users in this list have contributed at least one build to Big City Version 5, and are credited on the Wall of Contributors at the BigCity warp.

Major Contributors are players who have put substantial time and resources into the city. It is estimated that the founders and major contributors combined have created 70-80% of all builds within the city.

Contributors
_andy (Founder)
_specialk (Founder)
Ouhai_Ruby (Major Contributor)
Wairoa (Major Contributor)
Animaz
buns100
Cabal
Clauliflower
DavidJT
Ducky
EstevaoBuilder
Filipingus
geeawf
_Gordo
Hard24get
iRubix
Ital
Javi
jmvvana
KelzioAuditore
lach97
Leobhz
Lysithea_ciel
madant79
Mannriah
MrFerf
Namillo
orvilleman
Piehole314
Poctivy_Ani
PrinceMark
Rebzy
SaltedWolf
SoFlyRyRy
swimgirl_
The_Jacob
tomicalover
Totqlity
tuzao
Vexnorz
VymR
whbilbo
Willink
Wolfy9
wooly19
Yoichi
Yomigaere