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Monarch
This article requires information from previous servers or maps. Information can be found by searching the forums or by requesting the help from other players. |
Big City is PCB's premier city, designed to provide a place for professional buildings.
Big City in November 2016 | |
Founder | Various staff members - currently run by Wairoa |
---|---|
Theme | Large scale realistic |
History of Big City
Version 1
Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+.
Notable features / builds
- An underground sewer connected to many major buildings
- A power plant that pumped 'electricity' via wires
- A small airport with an enter-able plane
- Port
- F1 Racecourse
- A freeway and tunnel
Major contributors
- _andy (Founder)
- _specialk (Founder)
- TKPenalty
- Kedji
Version 2
Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available. The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system.
Version 3
General displeasure with the terrain used for version 2 lead to the creation of Big City version 3. With the return to flat-map as a terrain, the map was later used as a lobby - the first location new players who entered the server would spawn at.
Version 4
Whilst version 4 was discarded quite early into its creation, it is worth mentioning due to the switch to a realistic building scale. At the time of its conception, Minecraft was updated to increase the ceiling (the max height to which you can build), thus Big City was restarted to fully utilize this change.