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| UN Tower || Namillo || Coming Soon™ || Current spawn building for Big City. | | UN Tower || Namillo || Coming Soon™ || Current spawn building for Big City. | ||
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=== | === Version 5 Contributors === | ||
All users in this list have contributed at least | All users in this list have contributed at least one build to Big City Version 5, and are credited on the Wall of Contributors at the BigCity warp. | ||
Major Contributors are players who have put substantial time and resources into the city. It is estimated that the founders and major contributors combined have created 70-80% of all builds within the city. | Major Contributors are players who have put substantial time and resources into the city. It is estimated that the founders and major contributors combined have created 70-80% of all builds within the city. |
Latest revision as of 21:03, 5 November 2020
This article requires information from previous servers or maps. Information can be found by searching the forums or by requesting the help from other players. |
Big City in April 2018 | |
Founder | Various staff members - currently run by Wairoa |
---|---|
Theme | Large scale realistic |
Monarch (previously known as Big City) is a metropolitan city design to display professional buildings in PCB.
Note: The version list below does not include the "NewBigCity" map on the Classic server.
Version 1
Big City was originally the showcase map of PCB's classic server. The map was accessible for viewing by any guest or member, but editable only by Adv. Builders+.
Notable features / builds
- An underground sewer connected to many major buildings
- A power plant that pumped 'electricity' via wires
- A small airport with an enter-able plane
- Port
- F1 Racecourse
- A freeway and tunnel
Major contributors
- _andy (Founder)
- _specialk (Founder)
- TKPenalty
- Kedji
Version 2
Upon launch of PCB's survival server, a second version of Big City was created to test the now larger palette of blocks available.
The most notorious change was the use of naturally generated terrain as opposed to the flat-map of version 1. Several buildings from version 1 were recreated block-by-block, including Kedji's apartment and _andy's skyscraper. Version 2 to date has been the only map to not utilize a grid-style road system.
Due to the limitations of Survival Mode, materials had to be spawned in for building. As this was before multiple maps were available, Big City was located on the same map as the survival area, but located extremely far away from the map spawn point, and accessible via a warp. During this time, there was no definitive way of knowing if materials meant for Big City were being used in players' survival creations.
Version 3
General displeasure with the terrain used for version 2 lead to the creation of Big City version 3, with the return to flat-map as a terrain. This version of Big City was located in the Creative map, which was on a separate server to the Survival map at the time. This led to a few issues with players building very close to the boundary of Big City.
The city was later used as a lobby - the first location new players who entered the server would spawn at.
Version 4
Whilst version 4 of BigCity was discarded quite early into its creation, it is worth mentioning due to the switch to a larger building scale. This version of BigCity was started to fully utilise Minecraft's newly increased build height limit, which had recently been changed from 128 to 256 blocks.
Version 5
This is the current version. Big City was renamed to Monarch on the 17th of October, 2020, and all the warps were subsequently renamed.
Terrain
The map for Big City version 5 is a standard flat map. At some point the map reverted to standard world generation for an unknown reason, so towards the edges of the map, large areas of vanilla terrain can be found. The floor level has been artificially raised to a y level of 23 to allow for the construction of subways, sewers, basements, and other underground structures. The map also includes a coastline along the eastern edge, and a wide river to the south of the main downtown area. While the flat terrain is very convenient for building, the complete lack of height variation in the terrain does go against the realistic style used by the structures in the city.
Districts/Areas
Albrose
In progress...
Central Big City
In progress...
East Shores
Coastal region of Big City
Financial District
Located centrally. Contains replicas of multiple skyscrapers primarily used for finance, such as Willis Tower, and parts of the New York World Trade Center complex.
Monarch Mall
In progress...
SoHo
Based on the SoHo districts of London and New York.
Southbank
The riverside area. Named such because it is the riverbank which marks the historic southern edge of Big City. It is in fact the northern bank of the river.
South Big City
Located south of the river. Mostly low rise and suburban development. Currently still in the planning stages. Unlikely to ever be completed due to upcoming Version 6 of Big City.
Scale and Restrictions
The scale in Version 5 of Big City is defined in the rules as a minimum of 5 blocks room height on the lowest 2 floors, and a minimum of 3 blocks room height on all other floors. In practice, the majority of buildings have a 5 block room height throughout. Most buildings have 2 block thick floors/ceilings, although this varies.
Throughout the city, builds are required to meet any existing sidewalk, either by the building edge touching the existing sidewalk, extending the sidewalk to meet the building edge, or by inclusion of some kind of garden or other feature between the building edge and the sidewalk.
Large roads are not to be edited without permission, although small roads may be edited to suit player's builds.
The theme of Big City is a modern city. It should be noted that this does not exclusively mean modern style architecture, rather any building which would not be out of place in a large modern day city. Big City currently takes most of its architectural influences from Australian, North American, and European cities. In particular, Melbourne, London, New York, and Berlin.
Notable Structures
(Under construction)
Building | Built By | Image | Notes |
---|---|---|---|
Oaks Aurora Tower | Wairoa | Coming Soon™ | Big City Big Build Winner. Previously used as the server spawn. Based on real life counterpart in Brisbane, Australia. |
No Name | _andy | Coming Soon™ | The 1st skyscraper in Big City v5. |
Big City Station | _specialk | Coming Soon™ | Loosely based on Southern Cross Station in Melbourne, Australia. |
The Cheesegrater | Ouhai_Ruby | Coming Soon™ | Based on real life counterpart in London, UK. |
Flatiron Building | KelzioAuditore | Coming Soon™ | Based on real life counterpart in New York, NY. |
Big City Convention Center | Piehole314 | Coming Soon™ | |
Modern Apartment Complex | Ouhai_Ruby | Coming Soon™ | |
Budapest Opera House | tuzao, Leobhz, and EstevaoBuilder | Coming Soon™ | Originally built in Budapest on the creative map. Copied into Big City to preserve it from a map reset. |
Big City Ferris Wheel | Wairoa | Coming Soon™ | Giant Ferris Wheel. |
UN Tower | Namillo | Coming Soon™ | Current spawn building for Big City. |
Version 5 Contributors
All users in this list have contributed at least one build to Big City Version 5, and are credited on the Wall of Contributors at the BigCity warp.
Major Contributors are players who have put substantial time and resources into the city. It is estimated that the founders and major contributors combined have created 70-80% of all builds within the city.
Contributors |
---|
_andy (Founder) |
_specialk (Founder) |
Ouhai_Ruby (Major Contributor) |
Wairoa (Major Contributor) |
Animaz |
buns100 |
Cabal |
Clauliflower |
DavidJT |
Ducky |
EstevaoBuilder |
Filipingus |
geeawf |
_Gordo |
Hard24get |
iRubix |
Ital |
Javi |
jmvvana |
KelzioAuditore |
lach97 |
Leobhz |
Lysithea_ciel |
madant79 |
Mannriah |
MrFerf |
Namillo |
orvilleman |
Piehole314 |
Poctivy_Ani |
PrinceMark |
Rebzy |
SaltedWolf |
SoFlyRyRy |
swimgirl_ |
The_Jacob |
tomicalover |
Totqlity |
tuzao |
Vexnorz |
VymR |
whbilbo |
Willink |
Wolfy9 |
wooly19 |
Yoichi |
Yomigaere |