Difference between revisions of "Zombie Run"

From PCBWiki
Jump to navigation Jump to search
m (Changed to new template)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[Category:Events]]
[[Category:Events]]
{{Message/OldInfoRequired}}
{{Old Info Required}}
{{Infobox/Event
| name = Zombie Run
| image = [[File:Placeholder.png|250px|frameless]]
| map = Unknown
| date =  Unknown
| organisers = Unknown
}}
Zombie Run was a PvE (Player vs Enemy) event in which players were pit against an increasing number of zombies. The player with the most points by the end of the game was crowned the winner. The arena resembled ruins, providing a variety of areas suitable for fighting and defending. Each round was controlled by the server.
Zombie Run was a PvE (Player vs Enemy) event in which players were pit against an increasing number of zombies. The player with the most points by the end of the game was crowned the winner. The arena resembled ruins, providing a variety of areas suitable for fighting and defending. Each round was controlled by the server.



Latest revision as of 13:40, 12 May 2017

Zombie Run was a PvE (Player vs Enemy) event in which players were pit against an increasing number of zombies. The player with the most points by the end of the game was crowned the winner. The arena resembled ruins, providing a variety of areas suitable for fighting and defending. Each round was controlled by the server.

Mini-Game Features

  • Points for each zombie kill
  • Upgradable armor and weapons
  • Automated random enemy spawning
  • Game spectating
  • Gradual increasing difficulty