Difference between revisions of "Sandy Point"

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{{Stub city}}
{{Old Info Required}}
{{Old Info Required}}


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|name = Sandy Point
|name = Sandy Point
|founder = _specialk
|founder = _specialk
}}
|screenshot = 2011-05-04 sandy-point.png|screenshot_alt = |caption = |map = }}


Sandy Point was the first town created in PCB's survival server. The town created by _specialk was situated very close to spawn, accessible by the main forest trail. Although uneditable to prevent griefing, the town was home to several stalls and shops which were later inhabited by NPC shopkeepers.
Sandy Point was the first town created in PCB's survival server. The town created by _specialk was situated very close to spawn, accessible by the main forest trail. Although uneditable to prevent griefing, the town was home to several stalls and shops which were later inhabited by NPC shopkeepers<ref>[http://projectcitybuild.com/forums/index.php?topic=281 http://projectcitybuild.com/forums/index.php?topic=281]</ref>.


The town also served as a gateway to several other notable paths and towns, such as [[Forsyth]], the first player market<ref>http://projectcitybuild.com/forums/index.php?topic=473</ref> and the main minecart train network.
The town also served as a gateway to several other notable paths and towns, such as [[Forsyth]], the first player market<ref>http://projectcitybuild.com/forums/index.php?topic=473</ref> and the main minecart train network.
== References ==
<references />
[[Category:Survival Beta Towns]]
{{Stub city}}

Latest revision as of 14:03, 4 April 2018


Sandy Point
Founder _specialk

Sandy Point was the first town created in PCB's survival server. The town created by _specialk was situated very close to spawn, accessible by the main forest trail. Although uneditable to prevent griefing, the town was home to several stalls and shops which were later inhabited by NPC shopkeepers[1].

The town also served as a gateway to several other notable paths and towns, such as Forsyth, the first player market[2] and the main minecart train network.

References